Windows Media video
WMV is Microsoft's own video format from the Windows Media Player era. Outside Windows it needs extra software, and browsers do not play it.
Opens in Windows; needs extra software on Mac, iPhone and Android
WMV converterTurn WMV videos into WebP. It is converted in your browser, so the file never leaves your device.
Drop WMV files here
or choose from your computer paste with Ctrl V
from Photos or Files
Ready · other file types work too0 bytes uploaded, ever
Drop WMV files onto the box above, or click it to choose them. ToAny reads the file's contents to detect the type, so a wrong extension does not matter.
Press Convert. Open Options first if you want to change the defaults. The work happens in this tab and can take a while for large files.
Save the WebP, or download everything as one ZIP if you converted several files.
The WMV to WebP converter is part of this page and runs inside your browser. Your videos are never sent to ToAny or to anyone else.
Nothing has to travel to a server and back, so work starts the moment you press Convert. How long it takes depends on your device and the size of the file.
No sign-up, no email address and no watermark. Add several files and download them together as a ZIP.
WMV does not play on Macs, phones or in browsers without extra software. WebP is smaller than JPG or PNG at similar quality and keeps transparency. WMV is at home in legacy Windows playback; WebP is the usual choice for images on websites. WebP has no sound, so the audio track is dropped.
The defaults suit most files. Under Options you can set the frame rate, set the width, trim the start and end and set the quality. This is demanding work for a browser: a long or high-resolution file can take several minutes, and your device does all of it, so keep the tab open.
This pair uses the compatibility engine, ffmpeg built for the browser, because WMV is not handled by the browser's built-in codecs. It is a one-off download of about 10 MB that the browser keeps, it is slower than the built-in codecs, and it takes files up to 1 GB. The result is a looping animation of at most 30 seconds, counted from the start point you set under Options. The defaults are 12 frames per second and 480 pixels wide. Unlike a GIF it keeps full colour, and it has no sound.
WMV is Microsoft's own video format from the Windows Media Player era. Outside Windows it needs extra software, and browsers do not play it.
Opens in Windows; needs extra software on Mac, iPhone and Android
WMV converterWebP is Google's image format for the web. It is typically a quarter to a third smaller than JPG or PNG at similar quality and supports both transparency and animation. Browsers handle it well; older editors, printers' portals and some messaging apps do not.
Opens in All current browsers; many older desktop apps and upload forms do not accept it
WebP converter| WMVWindows Media video | WEBPWebP image | |
|---|---|---|
| Stands for | Windows Media Video | WebP |
| Type | Video format | Raster image |
| Compression | Lossy | Lossy or lossless |
| Introduced | 1999, by Microsoft | 2010, by Google |
| Opens in | Windows; needs extra software on Mac, iPhone and Android | All current browsers; many older desktop apps and upload forms do not accept it |
| Best for | Legacy Windows playback | Images on websites |
| File extension | .wmv | .webp |
No. The WMV to WebP conversion runs inside your browser, on your own phone or computer. The file is not sent to ToAny or to anyone else.
The content is carried over as faithfully as WebP allows; features that WebP does not have are left out. You can raise or lower the quality under Options.
Yes. Add as many as you like, convert them together and download each result or all of them as one ZIP.
The steps are the same everywhere because ToAny runs in the web browser: open this page in a current version of Chrome, Edge, Safari or Firefox, add the WMV file, press Convert and save the WebP. There is nothing to install.
Yes. WMV to WebP runs on the compatibility engine, which takes files up to 1 GB, and a long clip takes a while because it is slower than the browser's built-in codecs. Beyond that the limit is your device's memory, since nothing is uploaded; a computer copes with large files better than a phone.